next stop, EVADING state most probably, if detected in line of sight and in distance then boom! creature will attack you... classic diablo hehehe.
Thursday, October 05, 2006
game engine: AI (Deterministic Algorithm) - Random Motion
no big surprises, i just add another character WANDERING state if in boredom or no evading is involve. anyway check those minotaurs wander around the maps. yeah you wonder why it's slow / low fps, yes my code is not optimize yet plus my laptop's vc sucks. check the screenshots...
i spawned 10 creatures and works pretty well.
next stop, EVADING state most probably, if detected in line of sight and in distance then boom! creature will attack you... classic diablo hehehe.
next stop, EVADING state most probably, if detected in line of sight and in distance then boom! creature will attack you... classic diablo hehehe.
Labels:
Game Development,
Projects
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