
i'm using octree optimization. i'm planning to try ray tracing / object selection using mouse coordinates but i need to use more time on nodetree technique until i'm comfortable with it.
if you're curious what guide am i using on creating this engine... jim adam's programming rpg game 2nd ed! try this one if you're a total newb on directx like me. this book actually got some bad reviews on non-working codes? i feel bad for them... for crying out loud *it's in the book, not in the source!*.
cheers =D
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