Sunday, February 26, 2012

A very productive week..

...for my game engine, that is.

I was recently motivated and able to finish most of the issues and some remaining features that needs to be added. Here's my update so far:

- Persistent data storage for save games
- Trial and Full mode
- Game interruption handling
- Ad banner placement



- Tilemap engine
- FPS display bug fix


Next stop... Multiplayer support - lobby support /w reliable and non-reliable sockets, Profiler - performance timer log and Highscore system.

App hub? I think I'm almost good to go.

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